Revision history for CargoDelivery4sa


Revision [21995]

Last edited on 2017-07-19 15:21:36 by GeoEclipse
Additions:
3x Battleship (Core Port Admiral)
2x Frigate (Corelum Chief Sentinel)**Trigger**
4x Cruiser (Corelum Guardian Chief Defender/Protector)
3x Battleship (Core Port Admiral/ Rear Admiral/ Dune Conal)
Deletions:
2x Frigate (Coreli Guardian Watchman) - **Sensor Dampening**
1x Cruiser (Guardian Chief Safeguard) **Sensor Dampening**
2x Cruiser (Corelum Chief Infantry)
1x Elite Cruiser (Corelatis High Captain)
1x Battleship (Core Port Admiral) **Trigger**
3x Cruiser (Corelum Guardian Chief Defender)
7x Battleship (Core Port Admiral/ Rear Admiral/ Dune Conal)


Revision [21856]

Edited on 2017-04-16 16:07:25 by JeanInkura [update]
Additions:
{{lastedit show="2"}}
Space type: Deadspace (MWD works)
Damage Dealt: Thermal/ Kinetic
Extras: Sensor Dampening
Recommended damage dealing: Kinetic/ Thermal
Recommended ship classes: Battleship, Command Ship, Battlecruiser, HAC, Recon, Faction Cruiser (Blitz: destroyer, frigate or shuttle)
=== 1st Spawn (15km from Warehouse)===
2x Frigate (Coreli Guardian Watchman) - **Sensor Dampening**
1x Cruiser (Guardian Chief Safeguard) **Sensor Dampening**
2x Cruiser (Corelum Chief Infantry)
=== 2nd Spawn ===
3x Cruiser (Corelum Guardian Chief Defender)
7x Battleship (Core Port Admiral/ Rear Admiral/ Dune Conal)
Using a Shuttle or fast Frigate. Align, loot the item from the warehouse and warp out.
Mission is flagged completed after delivering the item to your agent.
== Optional Approach ==
Blitz the item, then come back in a Battleship and shoot the spawns.
Deletions:
{{lastedit show="2"}}
Space type: Deadspace without a gate, MWDs are working!
Damage Dealt: Therm/Kin
Extras: Sensor Damping
Recommended damage dealing: Kin/Therm
Recommended ship classes: Battleship, Command Ship, Battlecruiser, HAC, Recon, Faction Cruiser (Blitz: any fast & tanked destroyer, frigate or shuttle)
===Group 1 (15km from Warehouse)===
2x Frigates (Coreli Guardian Watchman) - **Sensor Damping @ 25km**
1x Cruiser (Guardian Chief Safeguard) **Sensor Damping @ 19km**
2x Cruisers (Corelum Chief Infantry)
===Spawn 1===
3x Cruisers (Corelum Guardian Chief Defender)
7x Battleships (Core Port Admiral/Rear Admiral/Dune Conal)
- Mission is flagged completed after picking up goods from the objective (Warehouse).
- Don't forget to pickup the goods from the Warehouse.
==Non-Blitz==
- Warp to location in a shuttle & drop a bookmark (use beacon), warp out.
- Warp to your bookmark at any chosen range, destroy all spawns.
- Collect the goods from the warehouse, job done.
- __Method 1 (Buy From Market)__ **contested - see comments**
- Buy the needed goods (Quafe Ultra)
- Put the Quafe in the hanger (where the mission agent is), then accept the mission.
- Warp to mission and fly towards Warehouse until Group 1 spawns.
- Warp out and close the mission with the agent.
- __Method 2 (Fast Ship)__
- Warp to the mission in a shuttle or very fast (super tanked) frigate with AB (as MWD does not work). An assault frigate is ideal for this.
- Open your cargo hold and approach the warehouse at full speed.
- Be ready to open the warehouse and drag the item to your cargo hold. Quickly warp out.


Revision [10992]

Edited on 2012-07-15 03:34:08 by DesmontMcCallock [update]
Additions:
Space type: Deadspace without a gate, MWDs are working!
===Group 1 (15km from Warehouse)===
1x Battleship (Core Port Admiral) **Trigger**
===Spawn 1===
- Mission is flagged completed after picking up goods from the objective (Warehouse).
==Non-Blitz==
- Warp to location in a shuttle & drop a bookmark (use beacon), warp out.
- Warp to your bookmark at any chosen range, destroy all spawns.
----
CategoryMissions
Deletions:
Space type: Single Pocket (MWD does **not** work)
===Wave 1===
Proximity spawn - 10km from Warehouse
1x Battleship (Core Port Admiral) **Trigger - Wave 2**
===Wave 2===
- Mission is flagged completed after Group 1 has spawned.
- To do this mission non blitz and control range (ideal for sniper setups) follow these steps:
- Warp to location in a shuttle & drop a bookmark
- Approach the warehouse until the first spawn arrives, warp out dock up and swap to your combat vessel
- Warp to your bookmark at any chosen range, destroy all spawns


Revision [9346]

Edited on 2011-10-11 13:54:20 by HdeveOnline [update]
Deletions:
Video: [[http://www.youtube.com/watch?v=ekwMfVWd2XU Nightmare]]


Revision [9345]

Edited on 2011-10-11 13:53:37 by HdeveOnline [update]
Additions:
Video: [[http://www.youtube.com/watch?v=ekwMfVWd2XU Nightmare]]


Revision [7571]

Edited on 2011-01-31 11:07:02 by HoshiIsamu [update]
Additions:
CategoryLevel4


Revision [6170]

Edited on 2010-03-07 00:21:36 by WikiThaedius [Complete reworking. See comments for addt'l info.]
Additions:
Space type: Single Pocket (MWD does **not** work)
Damage Dealt: Therm/Kin
Extras: Sensor Damping
Recommended damage dealing: Kin/Therm
===Wave 1===
Proximity spawn - 10km from Warehouse
2x Frigates (Coreli Guardian Watchman) - **Sensor Damping @ 25km**
1x Cruiser (Guardian Chief Safeguard) **Sensor Damping @ 19km**
2x Cruisers (Corelum Chief Infantry)
1x Elite Cruiser (Corelatis High Captain)
1x Battleship (Core Port Admiral) **Trigger - Wave 2**
===Wave 2===
3x Cruisers (Corelum Guardian Chief Defender)
7x Battleships (Core Port Admiral/Rear Admiral/Dune Conal)
- __Method 1 (Buy From Market)__ **contested - see comments**
Deletions:
Space type: Deadspace with gates
Damage Dealt: Kinetic/Thermal
Extras:
Recommended damage dealing: EM/Thermal
===First Spawn===
===Second Spawn ===
- __Method 1 (Buy From Market)__
**Note**
If you don't blitz, you could use a passive tank due heavy nossing. Bounties amount at about 6 Millions Isk.
----
CategoryNeedInfo - wrong faction on ships!!! Cleared the lists.


Revision [5963]

Edited on 2010-01-21 20:12:58 by AsCendancy [Complete reworking. See comments for addt'l info.]
Additions:
Damage Dealt: Kinetic/Thermal
Deletions:
Damage Dealt: Kinetic, Thermal


Revision [5962]

Edited on 2010-01-21 20:06:28 by AsCendancy [Complete reworking. See comments for addt'l info.]
Additions:
Damage Dealt: Kinetic, Thermal
Deletions:
Damage Dealt: Em, Thermal


Revision [4710]

Edited on 2009-08-09 06:52:45 by KhanaLoaris [Complete reworking. See comments for addt'l info.]
Additions:
Recommended ship classes: Battleship, Command Ship, Battlecruiser, HAC, Recon, Faction Cruiser (Blitz: any fast & tanked destroyer, frigate or shuttle)
====Single Pocket====
==Tip==
- Mission is flagged completed after Group 1 has spawned.
- Don't forget to pickup the goods from the Warehouse.
==Tip==
- To do this mission non blitz and control range (ideal for sniper setups) follow these steps:
- Warp to location in a shuttle & drop a bookmark
- Approach the warehouse until the first spawn arrives, warp out dock up and swap to your combat vessel
- Warp to your bookmark at any chosen range, destroy all spawns
- Collect the goods from the warehouse, job done.
==Blitz==
- __Method 1 (Buy From Market)__
- Buy the needed goods (Quafe Ultra)
- Put the Quafe in the hanger (where the mission agent is), then accept the mission.
- Warp to mission and fly towards Warehouse until Group 1 spawns.
- Warp out and close the mission with the agent.
- __Method 2 (Fast Ship)__
- Warp to the mission in a shuttle or very fast (super tanked) frigate with AB (as MWD does not work). An assault frigate is ideal for this.
- Open your cargo hold and approach the warehouse at full speed.
- Be ready to open the warehouse and drag the item to your cargo hold. Quickly warp out.
Deletions:
====One Pocket====
**Blitz**
Once warped in, you see a cargo container at about 37 km and no enemy ships. If you have a fast ship with afterburner, you should be able to loot the cargo and warp out.
Ships appear when you are about 15 km from the cargo container. A second spawn will appear, but I didn't understood if it was because I killed a specif ship or time driven.


Revision [1819]

Edited on 2008-07-29 03:24:45 by SalAlo [Complete reworking. See comments for addt'l info.]
Additions:
Ships appear when you are about 15 km from the cargo container. A second spawn will appear, but I didn't understood if it was because I killed a specif ship or time driven.
Deletions:
Ships appear when you are about 15 km from the cargo container. A second spawn will appears, but I didn't understood if it was because I killed a specif ship or time driven.


Revision [1818]

Edited on 2008-07-29 01:25:43 by SalAlo [Complete reworking. See comments for addt'l info.]
Additions:
**Note**
If you don't blitz, you could use a passive tank due heavy nossing. Bounties amount at about 6 Millions Isk.


Revision [1817]

Edited on 2008-07-29 01:22:36 by SalAlo [Complete reworking. See comments for addt'l info.]
Additions:
**Blitz**
Once warped in, you see a cargo container at about 37 km and no enemy ships. If you have a fast ship with afterburner, you should be able to loot the cargo and warp out.
Ships appear when you are about 15 km from the cargo container. A second spawn will appears, but I didn't understood if it was because I killed a specif ship or time driven.


Revision [608]

Edited on 2008-05-28 03:39:12 by ChepeNolon [Cleared the ships lists as they were wrong.]
Additions:
{{lastedit show="2"}}
Extras:
CategoryNeedInfo - wrong faction on ships!!! Cleared the lists.
Deletions:
Extras: Heavy NOS
4 cruisers 2 frigates
First spawn at around 12 km .. killed 2 frigs first and then killing a cruiser spawned the second wave
6 battleships, 3 frigates:
Elder Corpii Raiders
Elder Corpii Upholders
Corpior Clerics
Corpum Arch Priest
Corpior Exorcists
Corpior Phantoms
Corpus Harbinger (uses Heavy NOS)
CategoryNeedInfo - wrong faction on ships!!!


Revision [607]

Edited on 2008-05-28 03:23:42 by ChepeNolon [Cleared the ships lists as they were wrong.]
Additions:
Mission type: Encounter
Space type: Deadspace with gates
----
CategoryNeedInfo - wrong faction on ships!!!
Deletions:
Mission Type: Deadspace


Revision [583]

The oldest known version of this page was created on 2008-05-27 21:55:06 by ZaraSkyray [Cleared the ships lists as they were wrong.]
Valid XHTML :: Valid CSS: :: Powered by WikkaWiki