Revision [8179]

This is an old revision of InnocentsInTheCrossfire4gu made by TheAssimilator on 2011-03-04 12:35:48.


Innocents In The Crossfire, Level 4 Storyline

Last edited by TheAssimilator:
added spawn distances + drops
Fri, 04 Mar 2011 12:35 EST

Faction: Guristas
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/therm
Extras: NOS (Towers)
Web/scramble: Web (Tower)
Recommended damage dealing: Kinetic
Recommended ship(s): Sentry Ishtar, Vargur
Total bounty: >= 20,000,000 ISK

Warp-In (30km, auto-aggro)

1x Stasis Tower
2x Energy Neutralizing towers (low HP, low neuting)

4x Elite Frigate (Dire Pithi Demolisher)
3x Battleship (Pith Ursurper / Pith Massacrer)

Spawn 1 (30km, auto-aggro)

NOTE: destroying any battleship from this spawn triggers the next wave, so it's highly recommended that you take out the cruisers first.

Spawns when all in initial wave is killed.

4x Elite Cruiser (Dire Pithum Mortifier)
6x Battleship (Pith Usurper / Pith Massacrer)

Spawn 2 (30km, aggro at spawn)

Appears when first battleship from Spawn 1 is destroyed.

5x Battlecruiser (Pithatis Assassin / Pithatis Executor)
5x Battleship (Pith Usurper / Pith Massacrer)

Spawn 3 (60km)

Triggered when Spawn 2 is eliminated completely.

3x Battlecruiser (Pithatis Assassin / Pithatis Executor) - no aggro
4x Battleship (Pith Usurper / Pith Massacrer) - no aggro
1x Battleship (Pith Usurper, "Prison Warden") - auto-aggro

Killing the Prison Warden drops a can with mission objective and completes the mission, it's not needed to kill the rest of Spawn 3.

19 high-bounty battleships make this a very profitable mission.
Each Prisoner Holding Cell drops either Janitors or Prisoners.

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