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This is an old revision of MordusHeadhunters4 made by JeanInkura on 2017-04-02 20:57:36.


The Mordus Headhunters, Level 4

Last edited by JeanInkura:
details - layout - clean up
Sun, 02 Apr 2017 20:57 EDT

Faction: Mordus
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kinetic/ Thermal
Web/ scramble: Interceptor
Recommended damage dealing: Kinetic/ EM/ Explosive.
Recommended Close Range Projectile Ammo (-50% to 0%): T2, Fusion, EMP, Titanium Sabot. Avoid: Phased Plasma, Depleted Uranium
Recommended Long Range Projectile Ammo (+60% to +80%): T2, Carbonized Lead, Proton. Avoid: Nuclear
Recommended ships: CNR, Raven, Domi, Ishtar, Paladin, Megathron, Kronos, Sleipnir, Tengu.
Video: Cerberus, Rattlesnake, Nightmare, Vargur, Bastion Kronos

No Hostiles at initial gate.

Pocket 1

Group 1 (12- 30km, Beacon)

Auto aggro. Attack draws group 2 aggro.

3- 5x Cruisers (Mordus Leopard/ Lion)
3- 4x Battleships (Mordus Phanti/ Gigamar/ Sequestor)

Group 2 (65- 90km, Minmatar Mining Station)

6x Frigates (Mordus Gladius/ Bounty Hunter)
5x Cruisers (Mordus Puma/ Lion)
1x Battleships (Mordus Sequestor)

Group 3 (76- 90km, Minmatar Trade Station Ruins)

6x Frigates (Mordus Katana/ Gladius/ Bounty Hunter)
4x Cruisers (Mordus Bobcat/ Lion)

Pocket 2

Group 1 (35km, Front)

8x Frigates (Mordus Sabre/ Katana)
2x Interceptors (Mordus Bounty Hunter) Web/ Scramble

Group 2 (60- 70km, Back Left)

5x Frigates (Mordus Gladius)
12x Cruisers (Mordus Cheetah/ Bobca/ Lion/ Puma)
5x Battleships (Mordus Sequestor/ Phanti/ Gigamar)

Group 3 (80- 100km, Back Right)

4x Frigates (Mordus Katana)
5x Cruisers (Mordus Leopard/ Lion)
3x Battleships (Mordus Sequestor/ Mammoth)

Group 4 (106- 121km, Back Center)

7x Frigates (Mordus Katana/ Mordus Bounty Hunter)
8x Cruiser (Mordus Cheetah/ Mordus Katana)

Pocket 1: Kill all ships.
Pocket 2: Kill group 3 (the group with the Mordus Mammoth) this will get you stage aggro. To avoid that, fly towards the right edge of the group and wait until the ships of group 3 start attacking your ship. Afterwards you can take down the ships without aggro from the rest in the room.

Using Sentry drones within about 80km of a group causes the whole room to aggro. However, in each stage it's possible to position yourself so that you can happily take out at least the first group without aggro from the others (except as noted).
Killing pocket 2 group 3 triggers mission completion.

Optional Approach
For pilots using Abbadon, Apocalypse, and Paladins w/ Megapulse lasers there is a very safe way of doing this mission:
Pocket 1: Lots of Plagioclase, Pyroxeres, and Veldspar in a nice belt about 40km long.
Pocket 2: 21 Veldspar asteroids (17- 101km)

Loot and Bounty
Loot + salvage: ~17.4 mil
Bounty: ~10.6 Mil

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