Revision [6549]

This is an old revision of OpeningMoves2aman made by ZepH on 2010-06-13 18:36:02.


Opening Moves, Level 2

Last edited by ZepH
Sun, 13 Jun 2010 18:36 EDT

Faction: Amarr Empire (and Angel Cartel)
Mission type: Encounter
Space type: Deadspace without gates
Damage dealt: Kinetic, Thermal
Recommended ships: Cruiser-type

Single Pocket

Group 1, 20km, Aggro on Warp In

1x Destroyer (Imperial Templar)
5x Frigate (Imperial Haran/Felix/Paladin)

Group 2, 10km (if you destroy the Fuel Depot)

The destruction of the fuel depot is not required for the completion of the mission.

5-7 x Frigate (Angel Cartel)

No Loot.
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