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======Smash and Grab, Level 3 Epic Arc======
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[[SmashAndGrab3p2 | Chapter 2]]

=====Epic Arc Overview=====

Starter agent: Arment Caute
Agent corporation: Federal Intelligence Office
Agent location: Orvolle System 0.7 (High Sec) at Gallente Counter-intelligence Center (Celestial Agent Beacon)
Standings required: +3.00 (Either Gallente faction or Federal Intelligence Office)

**OR**

Starter agent: Atma Aulato
Agent corporation: Ytiri
Agent location: Obe System 0.3 (Low Sec) at Counter Intelligence Center (Celestial Agent Beacon)
Standings required: 3.00 (Either Caldari faction or Ytiri)

**OR**

Starter agent: Yada Vinjivas
Agent corporation: Guristas
Agent location: Taisy System 0.3 (Low Sec) at Guristas Recruitment Center (Celestial Agent Beacon)
Standings required: 3.00 (Either Guristas Pirate faction or Guristas)

Additional skills required: Hacking.

**__Important note__**

~Standing is only checked by the starter agent. After that all subsequent agents within the Epic Arc will not check standings.
~Only the following ships are allowed into the majority of sites: Assault Frigate, Corvette, Covert Ops, Destroyer, Electronic Attack Ship, Expedition Frigate, Frigate, Interceptor, Logistics Frigate, Shuttle, and Stealth Bomber


=====__Chapter 1__ - Probationary=====

----
====__Mission 1A__ - Enemy of my Enemy====

Given by Arment Caute.
Report to Agent Kori Latamaki
Location = H-PA29 System (Null Sec) inside H-PA29 IV - Moon 2 - Guristas Assembly Plant (Station)

Speaking to Agent Kori Latamaki completes the mission.

----
====__Mission 1B__ - Recruitment Drive====

Given by Atma Aulato.
Report to Agent Kori Latamaki
Location = H-PA29 System (Null Sec) inside H-PA29 IV - Moon 2 - Guristas Assembly Plant (Station)

Speaking to Agent Kori Latamaki completes the mission.

----
====__Mission 1C__ - Turning Coat====

Given by Yada Vinjivas.
Report to Agent Kori Latamaki
Location = H-PA29 System (Null Sec) inside H-PA29 IV - Moon 2 - Guristas Assembly Plant (Station)

Speaking to Agent Kori Latamaki completes the mission.

----
====__Mission 2__ - Intelligence Mining====

Faction: Minedrill (Considered Caldari)
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/Therm
Web/Scramble: None
Recommended damage dealing: Kin (best), Therm (secondary)

No gate, no NPC's on initial warp-in.

===Deadspace location===
Reinforcement wave's spawn when last NPC in each group is attacked.

==Wave 1 (180km):==
3x Frigate (Minedrill Expedition Frigate)

==Wave 2:==
2x Frigate (Minedrill Expedition Frigate)
1x Elite Frigate (Minedrill Expedition Elite Frigate)

==Wave 3:==
1x Cruiser (Minedrill Expedition Cruiser)
2x Frigate (Minedrill Expedition Frigate)

==Wave 4:==
2x Destroyer (Minedrill Expedition Destroyer)
2x Frigate (Minedrill Expedition Frigate)
1x Industrial (Minedrill E518 Industrial) **mission objective**

**__Note__**
- Destroying the Minedrill Industrial flags the mission complete.
- Mission objective item (Minedrill - E518 Crew 3.00m3) will spawn in your cargohold.
- This mission will incur small negative standing hits for ship kill to Caldari Faction.

----
====__Mission 3__ - Planning the Operation====

Epic Arc branch point.
Choose between Mission 4A (Sabotage 101) or Mission 4B (Brassy Faced Bastard) to complete the mission.

----
====__Mission 4A__ - Sabotage 101====

Faction: Caldari State
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/Therm
Web/Scramble: Web/Scam
Extras: Jamming
Recommended damage dealing: Kin (best), Therm (secondary)

Gated complex, no guards on initial gate.

===First Room===

**__Warning__**
- Contains 44 Proximity Charge structures that will detonate if you get within 7km of them.
- Proximity Charge structures can be destroyed but will incur a large negative hit to Caldari Faction standing.

**__Tip__**
- Gate can be accessed without destroying Proximity Charges.
- Proximity Charge structures show as 'Large Collidable Structure' in Overview.
- Always maintain over 7km range from Proximity Charge structures.
- Navigate up or down from warp-in point to get above or below Proximity Charge area.
- Travel in direction of Acceleration Gate and continue until past the thin pointy / front end of Acceleration Gate.
- Navigate up or down to same level as Acceleration Gate.
- Travel towards the thin pointy / front of Acceleration Gate.
- Activate Gate when within range.

===Second Room===
==Initial Group:==
4x Destroyer (State Yumi) **Trigger**
3x Frigate (State Shukoro Shuriken)
1x Frigate (Taibu State Shuriken) **Jamming**
1x Frigate (Taibu State Suriage) **Scram & Web**

==Reinforcments:==
1x Cruiser (State Dogo)
2x Destroyer (State Shukoro Choji)

**__Note__**
- Assembly Station DC105-A contains the mission objective = 1x Capital Ship - "Dictator" (0.1 m3). Loot that and return to Agent.
- This mission will incur small negative standing hits for ship kill to Caldari Faction.


----
====__Mission 4B__ - Brassy Faced Bastard====

Faction: Caldari State
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/Therm
Web/Scramble: Web/Scram
Extras: Jamming
Recommended damage dealing: Kin (best), Therm (secondary)

===First Room===
==Initial Group:(does not engage until engaged or within 20km of gate)==
2x Cruiser (Caldari Cruiser Vessel)
8x Frigate (Caldari Frigate Vessel)

===Second Room===
==Initial Group:==
3x Destroyer (State Yumi) **Trigger**
2x Frigate (State Shukoro Shuriken)
1x Frigate (Taibu State Shuriken) **Jamming**
1x Frigate (Taibu State Suriage) **Scram & Web**

==Reinforcments:==
1x Cruiser (State Dogo)
2x Destroyer (State Shukoro Choji)

**__Note__**
- Assembly Station DC105-A contains the mission objective = 1x Capital Ship - "Dictator" (0.1 m3). Loot that and return to Agent.
- This mission will incur small negative standing hits for ship kill to Caldari Faction.

----
====__Mission 5__ - Upward Momentum====

Report to new Agent = Celis Leglise in 6NJ8-V System -0.2 (Null Sec) at 6NJ8-V VII - Moon 2 - Guristas Logistics Outpost (Station).

Speaking to new Agent completes the mission.

[[SmashAndGrab3p2 | Chapter 2]]
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