Revision [3124]

This is an old revision of SmugglerInterception4an made by KismetEer on 2008-12-14 09:47:23.


Smuggler Interception, level 4

Last edited by KismetEer:
updated my results of pocket 1
Sun, 14 Dec 2008 09:47 EST

Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp, Kin
Recommended damage dealing: Exp, Kin
Web/Scramble: Arch Angel Frigates, Gistum Break (low chance web only)
Recommended ships: Dominix, Raven, Myrmidon

Pocket 1

Attacking the leftmost group aggroes also the foremost group. Drones should not cause any aggro, use caution. Easy to aggro the entire room.

Group 1 (60 km) (center front): (Will aggro entire room)
2x Battleships (Gist Commander, Gist General)
3x Elite Cruiser (Gist Marauder)
2x Frigate (Gistii Raider)

Group 2 (85km) (right rear):
3x Cruiser (Gistum Defeater, Gistum Phalanx)

group 3 (80 km) (far left): (Will aggro group 1)
3x Cruiser (Gistum Breaker, Gistum Defeater)
2x Battlecruiser (Gistatis Legionnaire

Group 4 (90km) (mid left):
3x Battleship (Gist Commander, Gist General, Gist War General)
3x Cruiser (Gistum Crusher, Gistum Smasher)

Pocket 2

The Group with the frigates will not cause any aggro when attacked.
Attacking the rightmost group will not cause any aggro either.
You can attack the top groups and ignore the bottom group of annoying frigates. My drones didn't aggro them either.

2x Transport
16x Frigate class (Some Web/Scramble) (Mix of Gistii Ambusher, Raider, Outlaw, Thug, Arch Gistii Rogue)
22x Cruiser class (Mix of Gistum Smasher, Marauder, Defeater, Crusher, Liquidator, Breaker)
6x Battleship class (Gist War General, General, Commander)


Pocket 1: Kill everything
Pocket 2: Kill the top two groups, ignore the bottom group of frigates.
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