Revision [4227]

This is an old revision of StoptheThief4 made by AnathemaMatou on 2009-05-10 09:17:15.


Stop The Thief, Level 4

Last edited by AnathemaMatou:
seriously, no. [Undo #4215, keep "recom.ships"]
Sun, 10 May 2009 09:17 EDT

Faction: Mercenaries
Mission type: Encounter
Space type: Normal space
Damage dealt: All types (Th=49.86%, Kn=25.36%, Em=16.85%, Ex=7.93%)
Web/scramble: Frigates (Shadow's Wingman, Mercenary Wingman)
Extras: None
Recommended damage dealing: Therm/Kin
Recommended ships: Golem, CNR, Dominix

Single Pocket

Group 1 aggros at warp-in.
Killing the Mercenary Overlord battleship will trigger Group 2 spawn.


Group 1:

Center (23km)
1x Battleship (Mercenary Overlord) Scourge Heavy Missile Trigger
Left (90-100km)
6x Frigates (Mercenary Wingman) Web/Scramble
Right (123-128km)
4x Cruisers (Mercenary Lieutenant) Bloodclaw Light Missile

Group 2: (20-25km)

4x Frigates (Shadow's Wingman - Mercenary Wingman) Web/Scramble
6x Cruisers (Shadow's Grunt - Mercenary Commander) Scourge Heavy Missile
2x Battleships (Shadow's Goon - Mercenary Overlord) Scourge Heavy Missile
1x Battleship (Shadow - Mercenary Overlord) Scourge Heavy Missile



32 Roids = 279059 Veldspar
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