Revision [6539]

This is an old revision of StoptheThief4 made by RichardLOwens on 2010-06-08 02:40:53.


Stop The Thief, Level 4

Last edited by RichardLOwens:
renamed from group 1, 2 to Initial Group and Spawn
Tue, 08 Jun 2010 02:40 EDT

Faction: Mercenaries
Mission type: Encounter
Space type: Normal space
Damage dealt: All types (Th=49.86%, Kn=25.36%, Em=16.85%, Ex=7.93%)
Web/scramble: Frigates (Shadow's Wingman, Mercenary Wingman)
Extras: None
Recommended damage dealing: Therm/Kin
Recommended ships: Sleipnir, Golem, CNR, Dominix

Single Pocket

Initial Group aggros at warp-in.
Killing the Mercenary Overlord battleship will trigger spawn.


Initial Group:

Center (23km)
1x Battleship (Mercenary Overlord) Scourge Heavy Missile Trigger
Left (90-100km)
6x Frigates (Mercenary Wingman) Web/Scramble
Right (123-128km)
4x Cruisers (Mercenary Lieutenant) Bloodclaw Light Missile

Spawn: (20-25km)

4x Frigates (Shadow's Wingman - Mercenary Wingman) Web/Scramble
6x Cruisers (Shadow's Grunt - Mercenary Commander) Scourge Heavy Missile
2x Battleships (Shadow's Goon - Mercenary Overlord) Scourge Heavy Missile
1x Battleship (Shadow - Mercenary Overlord) Scourge Heavy Missile



32 Roids = 279059 Veldspar
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