Revision [5208]

This is an old revision of Wildfire4p3 made by LanStaz on 2009-09-22 17:38:01.

 

Epic Arc Overview


Chapter agent: Hiva Shesheva
Agent location: Tanoo
Agent corporation: Krusual Tribe

Important notes :
* Your standings is only checked by the starter agent. Once you are on the epic arc, subsequent agents will no longer make standings checks.
* This means, within this epic arc, you can choose to run missions for ANY faction regardless of your standings with them.


Back to Wildfire4p2 chapter 2, Songs of the Past.

Mission 1 - Church of the Obsidian

Faction: Ammatar
Mission Type: Encounter
Space Type: Deadspace
Requires: Archeology I (for using Analyzer I)
Web/Scramble: Ammatar Navy Delta I, Ammatar Navy Gamma II

At Gate (25-50km, no aggro until within 15km of gate)
7 frigates (Ammatar Navy Delta I, Ammatar Navy Gamma II, Ammatar Navy Soldier) Web/scramble
3 battleships (Ammatar Navy Armageddon, Ammatar Navy Apocolypse)

Pocket 1 (30-40K)
5 frigates (Ammatar Navy Soldier)
5 cruisers (Ammatar Navy Maller)
10 battleships (Ammatar Navy Armageddon, Ammatar Navy Apocolypse)

Tips:


Mission 2 - Heresiology

Faction: Ammatar
Mission Type: Encounter
Space Type: Deadspace
Requires: Archeology I (for using Analyzer I)

Initial Spawn (55-75K)
10 frigates (Ammatar Navy Delta 1 Support Frigate, Ammatar Navy Detective, Ammatar Navy Gamma II Support Frigate) Web
5 cruisers (Ammatar Navy Maller)
4 battleships (Ammatar Navy Armageddon, Ammatar Navy Apocolypse)

Tips:


Mission 3 - Wildfire

Faction: Angel Cartel
Mission Type: Encounter
Space Type: Normal space
Web/Scram: frigates

No spawn on warp in. Dropping the datacore into the chapel container triggers the spawn.

Spawn 1 (15-40K)
16 frigates (Arch Gistii Hijacker, Arch Gistii Hunter, Arch Gistii Outlaw, Arch Gistii Rogue, Arch Gistii Thug, Gistii Hunter, Gistii Impaler) Web/Scramble
3 battleships (Gist Throne)

Tips:



Mission 4 - Stillwater

Faction: Angel Cartel
Mission Type: Encounter
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